I've bought a couple of games from Good Old Games fairly recently, the latest of which was due to one of their sales. As a member of the site, I don't mind getting notices of their promotions, since they're often pretty good deals. This time they had space sim "all-stars" for 30% off. I looked through the screenshots and videos where available, and found the graphics a bit too primitive for my tastes as far as action space combat goes, but a little searching revealed that Freespace 2 has had quite a lot of fan modding development over the years, especially since the source code was officially released, and with the graphical improvement mods it now looks and plays like a modern game.
There are also additional campaign/mission mods, and several total conversions that turn it into a Battlestar Galactica, Wing Commander, or Babylon 5 space combat game.
I have a nice Logitech dual-action analog game controller, which I use whenever I play Trackmania (the steering really needs analog control), and I've been experimenting with which setup is better for Freespace 2. For instance, the mouse sensitivity settings don't seem to help make the view change faster. In cases where an enemy ship is on my tail, and I try to rotate my ship around to face it, I can't rotate the ship fast enough with the mouse. The keyboard control and the analog stick on the gamepad both work fine for this task. However, the mouse is superior for fine aiming control, keeping the enemy ships in my sights, which is very important in a game like this, where you're trying to hit a small fighter far off in the distance (assuming you don't want to rely on the aspect-seeking missiles). I'm trying different sensitivity settings for the gamepad's stick. I think the mouse will always be superior in that regard, but the different settings seem to be improving it to the point where I can aim well enough with the pad, and still rotate at top speed.
The only other thing I had to do was invert the y-axis, because by default, this game rotates the ship downwards when I push upwards, which I understand is common in flight sims. Perhaps if I were used to a flight sim joystick I'd want it the other way, but I prefer up to be up, not down.
Other games coming up
Other games I've bought this year which I plan to review eventually are Baldur's Gate 1 and 2 (with TuTu), Arcanum: Of Steamworks and Magick Obscura, The Witcher, and various mods for Freespace 2. But my most recent game purchase is Torchlight, thanks to Carolina's recommendation, so I'll probably be talking about that first.











